Pages: [1] |
1. Sticky:Dev blog: A Glimpse into the Future of Ship Skins - in EVE Information Portal [original thread]
When we say "we want hats in EVE", the runner-up name isn't quite what we meant. Interesting developments, nonetheless. I'm glad to see the pilot project paid off and look forward to seeing what the new system will do.
- by Alvatore DiMarco - at 2015.01.21 09:08:23
|
2. Sticky:Dev Blog: Rebalancing Modules in EVE Online, Round Two - in EVE Information Portal [original thread]
CCP Terminus wrote: Reserved for clarifications As one who originally posted about removing the flavor and lore from names, I approve of this cycle's crop of module names. Anyone who complains that they're still too complicated needs to engag...
- by Alvatore DiMarco - at 2014.12.24 08:20:13
|
3. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
I rarely post outside of F&I, but I felt extremely compelled to say that telling the player which structure to shoot feels like the sort of dumbing-down that even CCP can't magic-handwave away as "optimization" or "streamlining". You're flat-...
- by Alvatore DiMarco - at 2014.10.16 10:50:00
|
4. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Tara Vorkosigan wrote: The word Ample should only be used to describe bosoms, and harvests. It just sounds out of place in a Sci-fi game. This.
- by Alvatore DiMarco - at 2014.10.02 06:19:00
|
5. Sticky:Dev blog: Rebalancing EVE, One Module At A Time - in EVE Information Portal [original thread]
Crossposting myself from F&I because it seems like the Right Thing to DoGäó. Alvatore Dimarco wrote: Cold-Gas Arcjets. An afterburner named for technology that actually exists. To me, that was the most amazing thing. Then CCP took that aw...
- by Alvatore DiMarco - at 2014.09.30 20:27:00
|
6. Sticky:Dev blog: Principles of Industry in EVE Online - in EVE Information Portal [original thread]
9/10, would read again - or more blogs like it. Good idea, Greyscale. o7
- by Alvatore DiMarco - at 2014.07.02 23:01:00
|
7. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
I Love Boobies wrote: The in game PLEX prices are gonna end up driving me out of the game if CCP keeps introducing all this stuff you can buy for PLEX. Already starting to seem like work to get the ISK for the PLEX I need to fund my accounts. A...
- by Alvatore DiMarco - at 2014.03.06 18:29:00
|
8. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
CCP Fozzie wrote: TrouserDeagle wrote: how do you pronounce 'nugoeihuvi'? No idea, I just say NOH. Personally, I use "Nuu-GAY-HYOO-vee".
- by Alvatore DiMarco - at 2014.03.06 18:26:00
|
9. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Woop, woop! It's the sound of the- KRUSUAL FLEET.
- by Alvatore DiMarco - at 2014.03.06 18:11:00
|
10. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
MiliasColds wrote: what i want is this, i want to be able to put my corp logo or something on a ship that i build so you can do brand type things, i think it adds depth and awesome :) And then I'll want to take your corp logo off and put min...
- by Alvatore DiMarco - at 2014.03.06 16:51:00
|
11. Sticky:Dev blog: Twitch integration is here! - in EVE Information Portal [original thread]
All the people who are worried about giving away their location seem to have forgotten how info panels work. You can already hide the system you're in.
- by Alvatore DiMarco - at 2013.12.10 18:02:00
|
12. Sticky:Dev blog: PLEX for GOOD Charity Live Stream - in EVE Information Portal [original thread]
Will CCP be planning to sell an HD version of the stream, with part/all of the proceeds also going to the donation drive?
- by Alvatore DiMarco - at 2013.11.27 05:41:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |